This piece was a great fun to work on. I took a lot of inspiration from the visual symbolism of the kabbala and alchemy to convey my artwork. Life and Death are naturally intertwined in an endless self-replicated dichotomy. So let’s fucking live as best as we can!
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What do you do on a perfect autumn Saturday? You paint cyborgs and skulls, because that’s what you like to do! This one took me around 3 hours, but the easiest and quickest part was putting color and lights on it. I included the process images for a comparison of my workflow.
I’ve been doing some render tests lately, experimenting with keyshot. Bump maps, specs, 3 point lighting, textures etc etc. After I got some interesting renders I composited them in Photoshop. This is definetly something i’m going to milk in the future! Skulls rulz!!!
…and almost done! I’ve decided to post stages of my work because I know people like to see how things evolve. I think I nailed it with the colors of the main elements, but next time I’ll start from the background up, because I find it harder to keep the contour lines untouched while I fill in the background color.
Step 1: Blocking the volumes and giving the overall shading
Step 2: More blocking in…
Step 3: Adding the color
Step 4: More color…From now on it’s basically reinforcing every layer I’ve already put on the canvas.
Step 5: Making the first approach for the background color.
Step 6: I add more depth to the shading
Step 7: I reinforce the lines and make the skull pop
Step 8: I lay down a couple of background layer and fix the girl’s hair, in addition to adding more detail on the man. I’m close to finish now!
My next post will be about the finished piece and … I’ll probably do it this weekend. Or at least that’s the plan. Cheers to you!