I did this painting in anticipation to Ghost in the Shell movie – i haven’t seen it yet, but i will as soon as possible!
I also threw in the process and the inspiration. I started with a figure in DAZ that I posed roughly in the position i needed. Secondly, I went into Blender to set up some basic lights and atmosphere. Then it was photo-bashing, color philters and overprinting to tie everything together.
And now the process! I took inspiration from this frame in the 1995 Ghost in the Shell movie.
Next…a lot of photobashing and overpainting over 3d models. The main ideea was to achieve a believable environment but also keep it half-dreamy as if you were there along with the android, asking yourself what is going on.